Glow / lighting candidates for lines carrying power.
Option A · Soft Glow
Steady halo — cheapest, calm look.
Option B · Flowing Current
Bright dashes stream toward the load.
Option C · Electric Arc
Crackling lightning along the conductor.
Option D · Pulse Packets
Energy orbs with trails travel the line.
Option E · AC Oscillation
Current sloshes back and forth like alternating current.
Option F · Shuttle Orb
One orb bounces end to end with a trail.
Option G · Breathing Hum
Line brightness pulses like a 60 Hz hum.
Option H · Standing Wave
Sine ripple oscillates in place on the line.
Loops: 1s offline, then the node comes back online.
Option A · Shockwave Ring
Single expanding ring on power-up.
Option B · Flash Burst
White flash with a bounce-in pop.
Option C · Spark Spray
Sparks scatter out from the node.
Option D · Line Wake
Energy surges outward through connected lines.
Option E · Fireworks
Rockets launch and pop in colourful bursts.
Option F · Confetti Pop
Party popper confetti showers the node.
Option G · Power Bloom
Layered rings bloom then settle into a halo.
explosion4
explosion4
8×8 · 32 fps · frames 0–63 · loop
explosion3
explosion3
8×8 · 32 fps · frames 0–63 · loop
explosion2
explosion2
8×8 · 32.2 fps · frames 0–63 · once
explosion1
explosion1
8×8 · 32.2 fps · frames 0–63 · once
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